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Democracy under Siege
Published in 2011
Bayesian Average: 5.68
đRankings
âī¸Complexity
Medium game - Moderate complexity and depth
đAbout This Game
dateline germany jan hindenburg name hitler chancellorfeb burning reichstag hitler blame political opponent enact repressive lawsmar nazi party win federal election amid climate fear intimidation point precise constant rhythm hitler dismantle democratic institution fragile weimar republic inaugurate reign terror gradually establish ruthless violent dictatorial regimethe history happen instead bring europe maelstrom war infamous austrian corporal abandon plan global domination take path peace world war ii break nazi hierarchy german industry push fuumlhrer war poland dream great germany austria czechoslovakia german territorial claim western plutocrat soviet colossus fight fascist dictatorship inexorably trigger global conflictdemocracy siege interactive simulation enable explore question carddriven strategy game reproduce geopolitical conflict political struggle lead second world war game cover period design player take role ideology mdash democracy nazism communism mdash struggle power timeline game play player ideology exclusively player control democracy nazism control communism alternate player turn turn accord specific ruleseach game turn represent year divide round player choose political action event round attempt perform political action roll die apply modifier affect outcome attempt expend ideologys political prestige event activate immediately political action attempt die roll require political action succeed card effect apply accordingly case attempt unsuccessful political action card play provide vary number political point pp later expend player perform activitiesaft political action player perform action round pp provide political action card player influence political allegiance minor country exploit economic resource belong minor nation control power recruit activate coup cell attempt coup detat overthrow minor country regime send military force local conflict intervene civil war minor nation activity effect successful political action bring victory point vp political allegiance minor country come influence control ideology territory nation conqueredat end round player check outcome coup attempt proceed new round cleanup phase end turn player perform endturn check calculate production military resource mr exploitation economic resource claim map mr ideology force pool expend maintain minor nation allegiance remain mr provide additional vp employ subsequent turn intervene local conflict civil warsdemocracy siege offer accurate detailed historical context support strategy card player exploit historical event political action achieve political supremacy war simulate abstract combat system allow player intervene influence outcome main concept reproduce game ideological struggle major power race armament ahead world war ii buildup network diplomatic link minor nation element combine determine victory
đPopularity
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âī¸Mechanics
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