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Corduba 27 a.C.
Published in 2021
Bayesian Average: 5.57
đRankings
âī¸Complexity
Medium game - Moderate complexity and depth
đAbout This Game
year bc julius caesar bring leader province hispania ulterior meeting corduba thank support receive recent civil war fight caesar pompey end clear victor roman citizen completely caesarone year later cruel governor caesarrsquo right hand man nearly assassinate make way basilica act turn precursor happen year later cneo sexto son caesarrsquo enemy take advantage influence pompeyrsquos carry capitalize rich resource roman province take control hispania include colony italica corduba traitor piece army legion veteran loyal pompey remnant defeat army africa citizen hispaniacaesar promptly travel capital hispania intention crush rebellion infancy lose battle cneo control bridge caesar force winter ategua necessary feed force subsequently pillage surround area join rebellion lead pompeyrsquos son end werenrsquot force refuge city battle munda caesar besiege cneo sexto later take control city daring assault wall sexto manage escape caesarrsquo wrath brother cneo die citizen corduba punishment support rebellion give refuge instigator city leave smolder ruin ashe new city arisehellipthe year bc nearly decade later augustus emperor send representative influential roman family corduba order raise glory achieve necessary rebuild city cater inhabitant course watchful eye romeplayer represent heir different patrician family send rome compete honor governor win vote people romethe game play era represent decade round player action turn decide pass player use action produce harvest resource construct building monument train legion tend religious need people player access certain number specialist worker increase cityrsquos population risesit important note corduba tilelaying game building action include familiar worker placement resource management mechanicsaction available beginning game scarce limit harvest basic resource order construct building train troop player construct new building action available increase building construct provide new action player certainly appreciate sheer number possible strategy combination arise course gameanother cordubarsquos strength particular game evolve total round play group decade end round building release worker available round mean building construct previous round free player regardless build everincrease action available strategic possibility multiply addition action important leave constant feeling player anticipate occupy building want activate build want build rule change round player quickly realize game strategy perception round different later onesthere victory point corduba order win garner favor cityrsquos inhabitant rome construct building different district improve reputation provide large army roman cohort give large offering god help win favor senate course help city meet demand rome end decade player opportunity add senatebut glitter gold occasion citizen rebel player deal uprising mean cooperate aspect neglect entire city fall result undesirable outcome ndash player losecorduba bona fide example game nearinfinite strategic possibility game play differently depend building monument construct combination family inheritance player choose demand rome fluctuation resource market re gestae milestone available etc try play similar way experience truly game corduba ndash uncover different strategy combination time playcorduba game medium high difficulty simple rule understand profoundly challenge player high skill levelsmdashdescription publisher
đPopularity
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âī¸Mechanics
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