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Longstreet Attacks: The Second Day at Gettysburg
Published in 2018
Bayesian Average: 5.69
đRankings
âī¸Complexity
Medium game - Moderate complexity and depth
đAbout This Game
longstreet attack second day gettysburg game simulate fighting july nd second day battle gettysburg focus southern portion battlefield engagement involve general longstreetrsquos attack sicklesrsquo position troop hoodrsquos mclawsrsquo division assist andersonrsquos division ap hillrsquos corpsthe game specifically design playable regimentalscale game player complete long evening allow player immersive experience tactical combat heavy rule overhead normally find game deliver comprehensive experience limited intelligence unexpected event game feature blind sword chitpull system emphasize ldquofowrsquosrdquo military conflict fogofwar frictionofwar fortunesofwar chit pull player challenge tough decision base assessment situation moment unlike traditional chitpull system blind sword system ensure combat unit count conversely count yield environment tense action constant surprise ndash environment challenge playerunitsall regiment battery army northern virginia army potomac take action represent order battle unit strength point number point equal man artillery piece cohesion rating represent unitrsquos morale training experiencesystem highlightscombat cohesion system combat system ldquofirepowerrdquo base utilize unitrsquos size cohesion rating determine effectiveness combat system drive unique fourd dice mechanic differentlycolore dice roll simultaneously black white dice generate initial result range dice red blue simultaneously player tangible effect initial result represent physical casualty suffer unit red die morale effect enemyrsquo fire blue dieorder system player choose possible order activate brigade operate ndash attack defend maneuver rally order specific parameter provide benefit restriction order choice critical unitrsquos performance activationchitpull system blind sword chitpull system unique mechanic generate challenging action difficult decision player feature different type chit reside cup special effectsdivision activation chit activate brigade activate division list chit brigade activation division dependent division generalrsquos command rating die roll successful die roll place chit cup brigade division chance activate future fail die roll discard chit turn remain brigade able activate normally cic chit special kind activation chit union player sickle chit confederate player longstreet chit chit allow player select brigade game activation activate activate later turn opportunity activate brigade twice turn activate brigade division lose division activation chit event chit event chit assign player start turn player select chit place cup obviously event want event chit randomly throw turn ndash remain event chit place cup previously preselecte chit manner player assure draw particular event chit choose event chit unique event chit different event list command event unique event tactical event battlefield event specific effect option player consider example rebel yell union logistic quick march heroic stand command event strategic option union player reinforcement rest army potomac iii corp division available start confederate player attempt well coordinate attack increase division generalrsquos command rating wild chit ldquochaosrdquo chit chit fog war possibly cause unit conduct unexpected attack withdrawal cause general officer casualty chit fortune war immediately discard chit pull effect ndash include special preselecte event chit happen come mapthe map rdquo x rdquo hexagonal map entire south end gettysburg battlefield hex equal yard contain significant terrain detail ndash elevation slope wood swamp building orchard etcscenariosthe game include scenariosthe round top small scenario introduce people game rulesthe whirlpool turn scenario contested battlefield wheatfield devil den houcks ridge peach orchard pmassault emmitsburg road turn scenario battle peach orchard cemetery ridge pmhammerin sickle second day action field turn pmsickle stay scenario explore set close meade intend sickle forward advancemap rick barbercounter charlie kiblerbox mark mahaffey
đPopularity
đŽGame Details
âī¸Mechanics
đ¨Themes
đĨPlayer Count
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