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Three Days of Gettysburg (Third Edition)
Published in 2004
Bayesian Average: 5.69
đRankings
âī¸Complexity
Heavy game - Deep strategy and complex rules
đAbout This Game
gmt websitethis printing awardwinne initial game gmts gbacw series offer upgrade component information original edition day gettysburg upgrade kit continue play version problem version stand test time special edition day gettysburg ve good improve enhance component rule classic gamespecifically countersheet contain original replacement counter version game new counter unit modify unit strength morale level base recent research rodger macgowan mark simonitch revise upgrade original counter graphic counter print higherquality stock ve come expect recent year mark simonitch completely rework game map s original work map rick barber joe youst version base come clean elegant look make map nice look easy play gbacw rule appear gringo major step series term rule streamline presentation edit rule release version new edition day gettysburg mark streamline new layout game chart player good mix readability utility possible table space ve include neat chart create mike lemick allow easily track status side command routed unit status ll note graphic rodger create new game box new edition game think good work hope agree game box crown piece reprint edition close brand new game componentwise update kit version essentially new game original copy show wear tear want edition classic game update graphic system outshine original say lot simply miss purchase edition bestselling game special edition enjoygame feature revise command system maximum effectiveness portray strength vicissitude battlefield command seven scenario microcosm mapper day battle brigadier rate action profile know exactly ll aggressive dick garnett recklessly charge sight seek regain lost honor cautious stannard sit watch unreliable iverson hit bottle instead line artillery barrage simplify ammo rule special rule green unit optional fatigue rule place emphasis careful unit usage remarkably simple shock table feature continuous attack roll enemys flank massive charge component fullcolor countersheet xquot fullcolor mapsheet quot x quot player aid card system rulesbook scenario booklet setup card sided diedesigner richard h bergdeveloper john alsenusers descriptionthe edition know quot editionquot popular tactical level simulation battle gettysburg game spawn quotgreat battle american civil warquot series direct descendant old spi favorite terrible swift sword battle gettysburg gamecomponent include newly revise beautiful map mark simonitch joe youst build old work rick barber joe youst counter include unit marker new chart ver gbacw rulesthis edition attempt bring simplification complicate los procedure previous edition counter clean overall edition bit visual appeal game complex great simulation acw tactic game work slimme version gbacw system rule call quotsimple great battle acwquot release coincide publishing game sgbacw bring series player inclination time master relatively formidable gbacw ruleset
đPopularity
đŽGame Details
âī¸Mechanics
đ¨Themes
đĨPlayer Count
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